The long-awaited sequel to Sam Porter Bridges’s jaunt across America Death Stranding 2: On The Beach is here and if you’re diving into Death Stranding 2 and want to stay on track with the story, having a full mission list in order is essential. With its mysterious world, episodic storytelling, and emotionally-driven gameplay, knowing what’s ahead can help you avoid missing key unlocks, boss fights, or game-changing gear.
This guide provides the complete Death Stranding 2 full mission list, organized by episode and main order number, so you can easily follow the game’s narrative progression. Whether you’re a first-time porter or returning from the original Death Stranding, this mission checklist will help you track each story objective from start to finish.
We’ll also break down how the Main Orders work, explain what happens in non-playable episodes, and share tips for mission tracking and post-game content. Let’s begin your journey—step by step, order by order.

What Are Main Orders in Death Stranding 2?
Main Orders in Death Stranding 2: On The Beach are the core story missions that drive the game’s narrative forward. These missions are essential to completing the game and are structured around a series of Episodes (chapters). Each Main Order is numbered (e.g., Order No. 1, Order No. 2) and often involves key objectives such as:
- Delivering critical cargo
- Reconnecting facilities to the Chiral Network
- Engaging in boss battles or stealth encounters
- Unlocking new gear, tools, and gameplay mechanics
- Advancing major storylines and character arcs
Unlike Standard Orders (side deliveries), Main Orders cannot be skipped and must be completed in a fixed order to progress through the story.
Most episodes contain 2–5 Main Orders, though the number may vary. Some episodes, like Episode 2: Lou, are cinematic-only and do not contain gameplay missions.
If you’re aiming for 100% story completion or want to follow the narrative in the correct sequence, tracking your progress through each Main Order is key.

How the Mission Structure Works in Death Stranding 2
Death Stranding 2: On The Beach have a chapter-based structure, with each chapter known as Episode. Within these Episodes, you will complete a series of Main Orders, the numbered missions that move the story forward.
The game is divided into 17 Episodes, each with a specific narrative focus. These Episodes unfold the story in a linear progression, often ending with major revelations, boss battles, or emotional cutscenes.
Post-Game Exploration
After completing Episode 16 (Tomorrow), you’ll unlock Episode 17 – One Day, a post-story chapter where you can:
- Revisit areas
- Complete side deliveries
- Max out facility connections
- Finish any content you missed
Summary Table
Element | Description |
---|---|
Episode | Chapter of the game’s story |
Main Order | Required story mission within an episode |
Standard Order | Optional side delivery mission |
Total Episodes | 17 (including cinematic & post-game) |
Total Main Orders | 49+ (based on current data) |
Death Stranding 2 All Episodes in Oreder
Order # | Title |
---|---|
Episode 1 | Sam |
Episode 2 | Lou |
Episode 3 | Drawbridge |
Episode 4 | Raindrops |
Episode 5 | Conflagration |
Episode 6 | Chrysalis |
Episode 7 | Pod |
Episode 8 | Deluge |
Episode 9 | Puppets |
Episode 10 | Isolation |
Episode 11 | Quake |
Episode 12 | Fragile |
Episode 13 | Die Hard |
Episode 14 | Last Stranding |
Episode 15 | On the Beach |
Episode 16 | Tomorrow |
Episode 17 | One Day |
Death Stranding 2 Full Mission List in Order
Here’s the complete Death Stranding 2 Full Mission List in Order. All 49 Main Orders arranged sequentially as they appear in the game:
The game consists of 17 Episodes, with 49 total Main Orders (Story Missions) across playable and cinematic chapters.
Full Main Order List
Order # | Title / Objective |
---|---|
Main Orders 1 | Return Home with Lou |
Main Orders 2 | Deliver the Chiral Network Gateway to C1 |
Main Orders 3 | Deliver Remote Medical Units to Villa Libre |
Main Orders 4 | Recover all Chiral Density Gauges stolen by bandits |
Main Orders 5 | Defeat BTs near Former Geophysics Lab; deliver Prototype MP Bullets |
Main Orders 6 | Defeat the Giant BT |
Main Orders 7 | Deliver the Present for Lou |
Main Orders 8 | Connect Australian Plate Gate Terminal to Chiral Network |
Main Orders 9 | Deliver Chiral Decontaminator to Government’s Base |
Main Orders 10 | Liberate the Western Environmental Observatory from brigands |
Main Orders 11 | Destroy Communications Disruptor & deliver recording to Musician |
Main Orders 12 | Investigate unusual tar currents near F1 |
Main Orders 13 | Restore Monorail & deliver special alloys to F1 |
Main Orders 14 | Deliver all terraforming equipment to Rainbow Valley |
Main Orders 15 | Deliver test subject kangaroo to Animal Shelter |
Main Orders 16 | Deliver all aid packages to Northern Environmental Observatory |
Main Orders 17 | Escape the Strange Realm |
Main Orders 18 | Recover all weapons & burrowing bombs stolen by brigands |
Main Orders 19 | Deliver Necrobiotes to F2 South Distribution Center |
Main Orders 20 | Deliver all aid packages & Chiral Printer parts to F1 |
Main Orders 21 | Rescue Dowser’s friend from armed survivalists |
Main Orders 22 | Search for “Tomorrow” |
Main Orders 23 | Deliver Tar Magnetite to Heartman’s Lab |
Main Orders 24 | Deliver Beach Yeast to the Pizza Chef |
Main Orders 25 | Deliver a Piping Hot Pizza to the Data Scientist |
Main Orders 26 | Recover Old BB Pod from armed survivalists’ base |
Main Orders 27 | Deliver Tar Dissolvent to the DHV Magellan |
Main Orders 28 | Extract data from Weapons Fabricators, destroy them, deliver to DHV Magellan |
Main Orders 29 | Recover the Coffin from survivalists’ base |
Main Orders 30 | Deliver Prototype Life Support Systems to F4 |
Main Orders 31 | Escape from the Strange Realm (Return) |
Main Orders 32 | Deliver Cryptobiote Variants to the Chronobiologist |
Main Orders 33 | Deliver Timefall‑Resistant Emu to the Metagenomicist |
Main Orders 34 | Deliver all Chiral Microbes to F5 East Distribution Center |
Main Orders 35 | Extract Ghost Mech Fabricator data, destroy them, return to DHV Magellan |
Main Orders 36 | Cross snowy peaks & deliver meteorite to the Adventurer |
Main Orders 37 | Rescue the Adventurer from the snowy mountains |
Main Orders 38 | Deliver Chiral Decontaminators & Sedatives to Eastern Enviro Observatory |
Main Orders 39 | Destroy the Giant Ghost Mech |
Main Orders 40 | Recover all Stranded Cargo |
Main Orders 41 | Deliver Chiral Field Controller Prototypes to F6 |
Main Orders 42 | Deliver Chiral Cyclotron Parts & special materials to DHV Magellan |
Main Orders 43 | Destroy all Chiral Jammers; eliminate threat to Southern Enviro Observatory |
Main Orders 44 | Deliver Network Stabilizer to F7 North Distribution Center |
Main Orders 45 | Return from the Strange Realm (again) |
Main Orders 46 | Deliver Drawbridge Terminal Unit to F8 |
Main Orders 47 | Find item deeply connected to Higgs |
Main Orders 48 | Defeat Higgs and Save Tomorrow |
Main Orders 49 | Return Home with Lou (Finale) |

Post-Game Episode: “One Day”
Episode 17 – One Day is the final chapter in Death Stranding 2: On The Beach, unlocked after completing the main story (Order No. 49). While it doesn’t feature any new Main Orders or cutscenes, it serves as the post-game free roam phase of the game.
How to Unlock:
- Complete Order No. 49 – “Return Home with Lou (Finale)”
- After the credits and final scenes, the game resumes in Episode 17
What You Can Do in Episode 17:
- Explore the world freely with no story pressure
- Complete unfinished Standard Orders (side deliveries)
- Max out facility connection levels for rewards and lore
- Unlock any remaining gear, weapons, and upgrades
- Interact with characters in newly available dialogues
- Access data logs, memory chips, and missed collectibles
- Replay past missions or revisit key story areas
Important Notes:
- No new Main Orders are added in Episode 17
- All previously accessible regions remain open
- Ideal time to go for 100% completion or platinum trophy
- Cargo routes and hazards (like BTs) remain active
Episode Summary
Episode | Type | Gameplay | Purpose |
---|---|---|---|
Episode 17 – One Day | Post-Game (Free Roam) | Exploration & side content | Complete remaining tasks, gear up, explore |
What About Side Deliveries?
While Death Stranding 2: On The Beach revolves around Main Orders for its story, a huge part of the gameplay comes from Side Deliveries, also known as Standard Orders.
These are optional missions that players can take on between or after main missions, offering rewards like:
- Extra likes and reputation
- New equipment, vehicles, and materials
- Upgraded delivery gear (exoskeletons, pouches, etc.)
- Lore expansion and character development
- Facility upgrades and improved infrastructure
How to Unlock Side Deliveries
- Become familiar with a facility or character by completing nearby Main Orders
- Reach a 2–3 star connection level with that terminal
- Some side deliveries are unlocked only after completing certain story milestones
- Check terminals at major hubs or use the Orders menu in your cuff links
Why You Should Do Side Deliveries
- Unlock exclusive gear (e.g., floating carriers, delivery bots, special ammo)
- Increase Chiral Network bandwidth for building more structures
- Get access to hidden areas and rare memory chips
- Make traversing the terrain significantly easier
- Earn extra dialogue and backstory from NPCs
Related Guide:
How to Unlock & Complete All Side Deliveries in Death Stranding 2
Pro Tip: Focus on side deliveries after reaching Episode 17 – One Day, when you have full access to the world and no story pressure.
Death Stranding 2 Mission List – FAQs
How many main missions are in Death Stranding 2?
There are 49 Main Orders (story missions) in Death Stranding 2: On The Beach, spread across 17 Episodes. Most gameplay missions occur between Episodes 1 and 16, while Episode 2 is cinematic-only, and Episode 17 is post-game free roam.
Are all missions required to complete the story?
Only Main Orders are required to finish the story. These are numbered and must be completed in order. Side Deliveries (Standard Orders) are optional but highly recommended for upgrades, gear, and lore.
What’s the difference between Main Orders and Side Deliveries?
Main Orders = Core story missions that progress the narrative
Side Deliveries (Standard Orders) = Optional tasks that improve facility bonds, unlock upgrades, and add depth to the world
Can I go back and complete missed missions?
Yes! After completing the story, Episode 17 – “One Day” unlocks, allowing you to freely explore the world, complete missed Side Deliveries, and level up facilities.
Is Episode 2 playable?
No, Episode 2 – “Lou” is cinematic-only. It contains no gameplay and serves as a narrative bridge between the prologue and the main journey.
How do I know if I’ve missed a Main Order?
You can check your Orders tab in the Cuff Links menu. Main Orders are tracked by number, so any gap in your mission list usually means you haven’t accepted a necessary order from a nearby terminal or NPC.
Can I replay Main Orders or cutscenes?
Not directly from the menu. However, many scenes and missions can be re-experienced through the Data Archive or by loading an earlier save. For exploration, use Episode 17 to revisit areas freely.
How long is Death Stranding 2 with all missions?
Main story only: ~30–40 hours
Main + Side Deliveries: 60–80+ hours depending on how much you explore and level facilities
Conclusion
That wraps up our complete Death Stranding 2 Full Mission List in Order, covering all 49 Main Orders across the game’s 17 episodes. Whether you’re tracking your progress through Sam’s emotional journey or planning your route to 100% completion, this mission list gives you a clear roadmap to follow.
As you explore the vast, fractured world of On The Beach, remember that Side Deliveries, hidden terminals, and post-game exploration (Episode 17 – One Day) offer even more depth beyond the main story. Don’t rush—take your time building bridges, unlocking new gear, and experiencing everything Kojima’s world has to offer.
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