This RDR2 chapter walkthrough covers all six main chapters plus both epilogues in Red Dead Redemption 2. Whether you’re a first-time player or returning for another playthrough, this complete guide breaks down every chapter with mission lists, tips, collectibles, and strategies to help you experience Arthur Morgan’s journey without missing critical content.
For the complete game guide, return to our Red Dead Redemption 2 Complete Guide.
Table of Contents
Understanding RDR2’s Chapter System
Red Dead Redemption 2 uses a chapter-based structure where each chapter represents a distinct period in the Van der Linde gang’s story. Understanding this RDR2 chapter walkthrough structure helps you plan your playthrough effectively.
How Chapters Work
Camp Locations Change – Each chapter has a unique camp location reflecting the gang’s movement across America
Progressive Difficulty – Missions become more complex and emotionally intense as chapters advance
Missable Content – Some missions, stranger encounters, and collectibles are chapter-specific
Honor Impact – Your honor choices throughout chapters affect your ending in Chapter 6
Map Unlocking – New regions open progressively, with some areas locked until specific chapters
For a complete chronological mission list, see our RDR2 Missions List in Order.

Chapter 1: Colter – Outlaws from the West
Location: Colter, Grizzly Mountains (Ambarino)
Total Missions: 6
Estimated Time: 2-3 hours
Available Honor: Limited (tutorial chapter)
Chapter 1 Story Overview
The Van der Linde gang flees a disastrous ferry robbery in Blackwater and seeks shelter in the frozen mountains of Colter. This tutorial chapter introduces you to Arthur Morgan, the gang’s dynamics, and core gameplay mechanics while establishing the desperate situation the gang finds themselves in.
All Chapter 1 Missions
- Outlaws from the West
- Rescue John Marston from freezing in the snow
- Hunt deer to feed the gang
- Introduction to basic controls and camp mechanics
- Enter, Pursued by a Memory
- Clear O’Driscolls from the Adler Ranch
- Meet Sadie Adler (major character)
- Introduction to combat and Dead Eye Level 1
- The Aftermath of Genesis
- Hunt rabbits with Charles
- Learn hunting basics and animal quality system
- Gather herbs and crafting materials
- Old Friends
- Rob a homestead with Dutch and Hosea
- Learn looting and robbery mechanics
- First optional objectives for gold medals
- Who the Hell is Leviticus Cornwall?
- Major heist: rob Cornwall’s train
- Introduction to large-scale gunfights
- Meet Leviticus Cornwall (antagonist)
- Eastward Bound
- Leave Colter and head east
- Transition mission to Chapter 2
- Opens up the main game world
Chapter 1 Tips & Strategies
✅ Don’t Rush – Take time to learn controls and mechanics
✅ Study Everything – Use binoculars to study animals and fill compendium
✅ Loot All Bodies – Money is scarce early; loot every enemy
✅ Complete Optional Objectives – Practice for gold medals
✅ Gather Herbs – Collect herbs for crafting tonics later
Chapter 1 Collectibles & Missables
Available Collectibles:
- Limited collectibles in Colter
- Focus on studying animals in the snowy region
Missable Content:
- None – This is a linear tutorial chapter
- All content is completed through story progression
Weapons Available:
- Cattleman Revolver (starting weapon)
- Carbine Repeater (mission reward)
- Basic melee weapons
Chapter 1 Completion Checklist
- ✅ Complete all 6 story missions
- ✅ Study at least 5 animal species
- ✅ Loot every body for starting cash
- ✅ Practice Dead Eye mechanics
- ✅ Gather herbs during missions
Chapter 1 unlocks Chapter 2 automatically upon completion.

Chapter 2: Horseshoe Overlook – New South, New Beginnings
Location: Horseshoe Overlook, near Valentine (New Hanover)
Total Missions: 19 main + optional missions
Estimated Time: 15-20 hours (with exploration)
Honor Impact: High – Many honor-affecting missions
Chapter 2 Story Overview
The gang establishes camp at Horseshoe Overlook near the town of Valentine in this RDR2 chapter walkthrough section. This chapter fully opens the game world and introduces most core systems including hunting, fishing, camp upgrades, and the honor system. Arthur begins collecting debts for Strauss while the gang plans their next big score.
Key Chapter 2 Story Beats
- Establish Horseshoe Overlook camp
- Introduction to Valentine and surrounding areas
- First major gang conflicts (O’Driscolls)
- Arthur begins debt collection missions
- Introduction to legendary animals
- Micah Bell becomes more prominent
- Chapter ends with Arthur’s capture by O’Driscolls
All Chapter 2 Missions
Main Story Missions:
- Polite Society, Valentine Style
- Americans at Rest
- Exit Pursued by a Bruised Ego
- Who is Not Without Sin
- Paying a Social Call
- A Quiet Time (memorable saloon mission with Lenny)
- Blessed are the Meek? (Micah jailbreak)
- A Short Walk in a Pretty Town
- Money Lending and Other Sins I-III
- The Spines of America (first legendary animal)
- Pouring Forth Oil I-IV
- A Fisher of Men (unlocks fishing)
- An American Pastoral Scene
- The Sheep and the Goats
- Blessed Are the Peacemakers (chapter finale)
Important Optional Missions:
- We Loved Once and True I-III (Mary Linton)
- The First Shall Be Last (Reverend Swanson)
- Good, Honest, Snake Oil (side mission)
Chapter 2 Critical Tips
✅ Unlock Fast Travel ASAP
- Donate $220 to camp ledger
- Upgrade Dutch’s lodging ($220)
- Upgrade Arthur’s tent ($325)
- Fast travel becomes available from your tent
✅ Get the White Arabian Horse
- Available northwest of Lake Isabella
- FREE and one of the best horses in the game
- Available immediately in Chapter 2
- See our Best Horses Guide for location
✅ Start Satchel Crafting
- Hunt perfect pelts for satchel upgrades
- Goal: Legend of the East Satchel (99 item capacity)
- Check our Satchel Crafting Guide
✅ Complete All Strauss Missions
- Money Lending missions (I-III available in Chapter 2)
- Critical for Arthur’s character development
- Some become missable later
✅ Explore Valentine Thoroughly
- Rob the back room at the doctor’s office
- Complete stranger missions as they appear
- Play poker and other gambling activities
Chapter 2 Missable Content
⚠️ Time-Sensitive Missions:
- Some Strauss debt collection missions
- Certain camp companion activities
- Early stranger missions
⚠️ Important Notes:
- Complete “We Loved Once and True” before Chapter 4
- Do all available camp requests
- Hunt legendary animals before they disappear
Chapter 2 Collectibles & Activities
Legendary Animals Available:
- Legendary Grizzly Bear (story mission introduction)
- Legendary Buck (west of Strawberry)
- Several others accessible in the region
Treasure Maps:
- Jack Hall Gang Map (can be started)
- Poisonous Trail Map (if found)
Stranger Missions:
- Multiple strangers appear in Valentine
- Complete them as they become available
- Check our All Stranger Missions Guide
Challenges:
- Begin working on challenges (90 total)
- Focus on easy ones first (Horseman, Explorer)
- See our All Challenges Guide
Chapter 2 Best Weapons to Get
- Schofield Revolver – Purchase from Valentine gunsmith
- Bolt Action Rifle – Best hunting weapon (Valentine gunsmith)
- Varmint Rifle – Essential for small game hunting
- Lancaster Repeater – Solid all-around weapon
Check our Best Weapons Guide for detailed recommendations.
Chapter 2 Honor Management
Many Chapter 2 missions affect honor significantly:
Increase Honor:
- Help strangers in Valentine
- Donate to camp regularly ($20+ recommended)
- Greet NPCs in town
- Complete Reverend Swanson missions
Decrease Honor:
- Rob stores and civilians
- Be rude to NPCs
- Kill unnecessarily during missions
Learn more in our Honor System Guide.
Chapter 2 Completion Checklist
- ✅ Complete all 19+ missions
- ✅ Unlock fast travel at camp
- ✅ Get the White Arabian horse
- ✅ Start crafting satchel upgrades
- ✅ Hunt at least 3 legendary animals
- ✅ Reach Chapter 2 in at least one challenge category
- ✅ Complete available stranger missions
- ✅ Upgrade camp facilities
- ✅ Study 20+ animals
Moving to Chapter 3: Complete “Blessed Are the Peacemakers” to unlock Chapter 3.

Chapter 3: Clemens Point – Rhodes and Rivalries
Location: Clemens Point, Scarlett Meadows (Lemoyne)
Total Missions: 14 main + optional missions
Estimated Time: 12-18 hours
Honor Impact: Moderate – Some key honor choices
Chapter 3 Story Overview
In this RDR2 chapter walkthrough section, the gang moves south to Rhodes, Louisiana, and sets up camp at Clemens Point. The gang becomes entangled in the feud between the Gray and Braithwaite families, with Dutch attempting to play both sides. This chapter introduces Saint Denis and culminates in the dramatic burning of Braithwaite Manor.
Key Chapter 3 Story Beats
- Move to Clemens Point in Lemoyne
- Introduction to Rhodes town
- Manipulate Gray and Braithwaite families
- First visit to Saint Denis (sets up Chapter 4)
- Jack Marston is kidnapped
- Braithwaite Manor assault (memorable mission)
- Move to Shady Belle camp
All Chapter 3 Missions
Main Story Missions:
- The New South
- Further Questions of Female Suffrage
- Advertising, the New American Art I-III
- The Battle of Shady Belle
- Horse Flesh for Dinner
- A Short Walk in a Pretty Town (Valentine bank scout)
- The Gilded Cage (Meet Angelo Bronte)
- A Fine Night of Debauchery
- American Distillation
- Magicians for Sport
- Friends in Very Low Places
- Blood Feuds, Ancient and Modern (chapter finale)
Important Optional Missions:
- The Course of True Love I-V (Beau & Penelope)
- Money Lending and Other Sins IV
- Various camp activities
Chapter 3 Critical Tips
✅ Explore Rhodes and Surrounding Areas
- Complete all stranger missions in Rhodes
- Rob the bank back room (before it’s robbed in story)
- Hunt legendary animals in Lemoyne region
✅ First Visit to Saint Denis
- Scout the city during story missions
- Don’t commit crimes yet (wait for Chapter 4)
- Find the gunsmith and trapper locations
✅ Hunt Legendary Animals
- Legendary Panther (hardest in game – save for later)
- Legendary Alligator (in Bayou)
- Legendary Coyote (Scarlett Meadows)
✅ Complete “The Course of True Love”
- Multi-part mission series
- Must START before Chapter 4
- Easy to miss if you rush story
✅ Upgrade Camp Fully
- Max out all camp upgrades before Chapter 4
- Donate liberally to camp funds
- Complete all camp requests
Chapter 3 Missable Content
⚠️ Critical Missables:
- “The Course of True Love” – MUST start in Chapter 3
- Some camp companion activities
- Certain Rhodes stranger missions
⚠️ Important Notes:
- Complete all optional missions before “Blood Feuds, Ancient and Modern”
- Explore thoroughly – Chapter 4 is very long
- Hunt legendary animals now
Chapter 3 Collectibles & Activities
Legendary Animals in Region:
- Legendary Beaver (west of Butcher Creek)
- Legendary Coyote (Scarlett Meadows)
- Legendary Fox (Scarlett Meadows)
- Legendary Alligator (Bayou Nwa)
Cigarette Cards:
- Many available in Rhodes and surrounding areas
- Check saloons, stores, and tables
Treasure Maps:
- Continue Jack Hall Gang treasure hunt
- Poisonous Trail treasure can be completed
Challenges:
- Herbalist challenges (bayou has many plants)
- Sharpshooter challenges
- Gambler challenges in Rhodes saloon
Chapter 3 Best Activities
Fishing:
- Now fully available after Chapter 2
- Bayou has excellent fishing spots
- Work on legendary fish locations
- See our Fishing Guide
Hunting:
- Perfect pelts for satchel crafting
- Legendary animals for special outfits
- Gator hunting in the bayou
- Check our Hunting Guide
Gambling:
- Poker in Rhodes saloon
- Five Finger Fillet
- Work on Gambler challenges
Chapter 3 Story Choices
Major Decision Points:
- How you handle the Gray and Braithwaite families
- Honor choices during debt collection
- Treatment of various NPCs
Note: Most choices in Chapter 3 don’t drastically affect the ending, but they do impact honor and available missions.
Chapter 3 Completion Checklist
- ✅ Complete all 14+ main missions
- ✅ Complete “The Course of True Love” series (IMPORTANT)
- ✅ Visit Saint Denis during story missions
- ✅ Hunt legendary animals in Lemoyne
- ✅ Max out camp upgrades
- ✅ Complete Rhodes stranger missions
- ✅ Collect cigarette cards in Rhodes area
- ✅ Begin fishing activities
- ✅ Continue challenge progression
Moving to Chapter 4: Complete “Blood Feuds, Ancient and Modern” (Braithwaite Manor) to unlock Chapter 4.

Chapter 4: Saint Denis – Paradise and Corruption
Location: Shady Belle, then Saint Denis focus (Lemoyne)
Total Missions: 19+ missions
Estimated Time: 20-30 hours (longest chapter)
Honor Impact: CRITICAL – Many Arthur character-defining missions
Chapter 4 Story Overview
This is the LONGEST and most CRITICAL chapter in this RDR2 chapter walkthrough guide. The gang arrives in the industrial city of Saint Denis for their most ambitious heist yet—robbing the Saint Denis bank. This chapter contains the most missable content, features major character deaths (Hosea and Lenny), and serves as the turning point where everything falls apart for the Van der Linde gang.
Key Chapter 4 Story Beats
- Focus shifts to Saint Denis (massive city)
- Gang plans the ultimate bank robbery
- Deal with Angelo Bronte (crime boss)
- Hosea and Lenny die during bank heist
- Bank robbery goes catastrophically wrong
- Gang escapes to Guarma (sets up Chapter 5)
- Arthur’s character development peaks
All Chapter 4 Missions
Main Story Missions:
- The Joys of Civilization
- Angelo Bronte, A Man of Honor
- The Gilded Cage (if not done in Ch. 3)
- A Fine Night of Debauchery (if not done in Ch. 3)
- Horsemen, Apocalypses
- Urban Pleasures
- Country Pursuits
- Revenge is a Dish Best Eaten
- Banking, the Old American Art (MAJOR – Bank Robbery)
Critical Optional Missions:
- Money Lending and Other Sins IV-VI (MUST COMPLETE)
- Do Not Seek Absolution I-II (Edith Downes – CRITICAL for Arthur’s arc)
- No, No and Thrice, No (Mary Linton final mission)
- Help a Brother Out (Brother Dorkins)
- Of Men and Angels I-III (Sister Calderón)
- The Mercies of Knowledge I-II (Rains Falls)
Chapter 4 CRITICAL WARNINGS
🚨 MOST MISSABLE CONTENT IN THE ENTIRE GAME
This chapter has MORE missable content than any other. Complete ALL optional missions BEFORE “Banking, the Old American Art” (the bank robbery mission).
Missable Content Checklist
⚠️ MUST COMPLETE BEFORE BANK ROBBERY:
Strauss Missions:
- Money Lending and Other Sins IV, V, VI
- These are CRITICAL for Arthur’s redemption arc
- Arthur eventually throws Strauss out of camp
Edith Downes Missions:
- Do Not Seek Absolution I
- Do Not Seek Absolution II
- Extremely important for Arthur’s character
- One of the most emotional storylines
Mary Linton Mission:
- No, No and Thrice, No
- Final mission with Arthur’s former love
- Affects Arthur’s perspective on life
Brother Dorkins:
- Help a Brother Out I-III
- Collectible missions (donate items)
- Unlocks special dialogue
Sister Calderón:
- Of Men and Angels I-III
- Especially important for high honor playthrough
- Affects Arthur’s final moments
Rains Falls:
- The Mercies of Knowledge I-II
- Native American storyline
- Continues into Chapter 6
Saint Denis Stranger Missions:
- Most stranger missions in Saint Denis become unavailable
- Complete them ALL before bank robbery
- Check our Stranger Missions Guide
Chapter 4 Critical Tips
✅ Explore Saint Denis Completely
- Massive city with tons of content
- Rob the doctor’s back room
- Find all shops and services
- Collect all cigarette cards in the city
✅ Complete ALL Optional Missions
- This cannot be stressed enough
- Save the bank robbery for LAST
- Do every white mission marker before proceeding
✅ Hunt Remaining Legendary Animals
- You can access most of the map now
- Some areas become harder to access later
- Complete legendary animal hunting
✅ Save Before Bank Robbery
- Create a manual save before “Banking, the Old American Art”
- This is a point of no return for Chapter 4 content
- You cannot go back
✅ Max Out Everything
- Complete challenges
- Collect cigarette cards
- Hunt perfect pelts
- Upgrade all equipment
Chapter 4 Best Activities
Legendary Animals to Hunt:
- Multiple legendary animals accessible
- Focus on those in Lemoyne and New Hanover
- New Austin still locked until epilogue
Gambling:
- Saint Denis has poker and blackjack
- Gambler challenges require lots of time
- Do them now before Chapter 5
Treasure Hunting:
- Complete all available treasure maps
- Jack Hall Gang treasure finale
- See our Treasure Maps Guide
Collectibles:
- Cigarette cards (144 total)
- Many located in Saint Denis
- Check our Cigarette Cards Guide
Chapter 4 Weapons & Equipment
Available Weapons:
- Mauser Pistol (Saint Denis gunsmith)
- Semi-Automatic Pistol
- Pump Action Shotgun
- Various rare weapons from missions
Equipment Upgrades:
- Complete all satchel upgrades
- Max out camp equipment
- Purchase best weapons and ammunition
Check our All Weapons Locations Guide.
Chapter 4 Honor Management
This chapter is CRITICAL for honor:
High Honor Activities:
- Complete Sister Calderón missions
- Help Edith Downes
- Donate to camp and beggars
- Greet NPCs in Saint Denis
Your honor at the end of Chapter 6 determines your ending.
The Bank Robbery: Point of No Return
“Banking, the Old American Art” is the mission where:
- Hosea Matthews dies
- Lenny Summers dies
- The gang escapes to Guarma
- Chapter 4 ends
- ALL Chapter 4 missables become permanently unavailable
Before starting this mission:
- ✅ Complete ALL optional missions
- ✅ Complete ALL stranger missions
- ✅ Hunt legendary animals
- ✅ Collect all cigarette cards in Saint Denis
- ✅ Complete all camp activities
- ✅ Finish all challenges you can
- ✅ SAVE MANUALLY
Chapter 4 Completion Checklist
- ✅ Complete all 19+ main missions
- ✅ COMPLETE Money Lending and Other Sins IV-VI
- ✅ COMPLETE Do Not Seek Absolution I-II
- ✅ COMPLETE No, No and Thrice, No
- ✅ Complete Brother Dorkins missions
- ✅ Complete Sister Calderón missions
- ✅ Complete all Saint Denis stranger missions
- ✅ Hunt legendary animals
- ✅ Collect cigarette cards in Saint Denis
- ✅ Complete available challenges
- ✅ Save before bank robbery mission
Moving to Chapter 5: Complete “Banking, the Old American Art” to unlock Chapter 5.

Chapter 5: Guarma – Paradise Lost
Location: Guarma (Caribbean island)
Total Missions: 5 missions
Estimated Time: 3-5 hours
Honor Impact: None (linear chapter)
Chapter 5 Story Overview
The shortest and most linear chapter in this RDR2 chapter walkthrough guide. After the bank robbery disaster, Arthur, Dutch, Micah, Bill, and Javier wash up on the island of Guarma after their ship sinks. The gang helps local rebels fight against plantation owner Alberto Fussar before escaping back to America.
Key Chapter 5 Story Beats
- Gang shipwrecked on Guarma
- Meet Cuban rebels fighting oppression
- Dutch’s mental state deteriorates further
- Help rebels against Fussar’s soldiers
- Escape Guarma and return to America
- Return to find gang fractured
All Chapter 5 Missions
- Welcome to the New World
- Survive shipwreck
- Reach rebel camp
- Introduction to Guarma
- A Kind and Benevolent Despot
- Meet rebel leader
- Learn about local conflict
- First combat on Guarma
- Savagery Unleashed
- Attack Fussar’s forces
- Rescue Javier
- Major combat mission
- Hell Hath No Fury
- Storm Fussar’s compound
- Use artillery
- Intense action sequence
- Paradise Mercifully Departed
- Escape Guarma
- Return to America
- Transition to Chapter 6
Chapter 5 Critical Information
🚨 IMPORTANT: NO FREE ROAM ON GUARMA
- Completely linear mission structure
- Cannot explore freely
- Cannot return to America during chapter
- Cannot return to Guarma after chapter ends
What You CAN’T Do on Guarma
❌ No free roam exploration
❌ No stranger missions
❌ No side activities
❌ No challenges
❌ Cannot access main map
❌ Cannot return after chapter ends
What You SHOULD Do on Guarma
✅ Study All Animals
- Unique Guarma animals exist
- Study them during missions (use binoculars)
- Cannot be studied anywhere else
- Required for 100% compendium
Unique Guarma Animals:
- Guarma parrots (multiple species)
- Green iguanas
- Fer-de-Lance snakes
- Scarlet macaws
- Sloths
✅ Collect Exotic Plants
- Unique plants only on Guarma
- Collect during missions when possible
- Check our Collectibles Guide
✅ Focus on Story
- Linear experience focused on narrative
- Enjoy the tropical change of pace
- Pay attention to Dutch’s deterioration
Chapter 5 Missable Content
⚠️ Animals:
- If you don’t study Guarma animals during missions, you can never complete the compendium 100%
- Use every opportunity to study wildlife
⚠️ Plants:
- Some exotic plants are Guarma-exclusive
- Collect them during missions
Note: You can complete 100% game completion without Guarma animals/plants, but NOT 100% compendium completion.
Chapter 5 Tips
✅ Use Photo Mode
- Unique location for screenshots
- Beautiful tropical scenery
✅ Study Everything
- Every animal you encounter
- Every plant you see
- Use binoculars constantly
✅ Loot Bodies
- Unique items and money
- Guarma soldiers drop different loot
✅ Enjoy the Break
- Different scenery and enemies
- Break from the main story tension
- Shortest chapter – it goes by quickly
Chapter 5 Story Impact
Dutch’s Deterioration:
- Dutch’s mental state becomes clearly unstable
- Kills an old woman unnecessarily
- Shows his true nature emerging
Gang Fracture:
- Upon return, gang is fractured
- Molly is dead
- Some gang members have left
- Camp morale is at all-time low
Chapter 5 Completion Checklist
- ✅ Complete all 5 story missions
- ✅ Study all unique Guarma animals
- ✅ Collect exotic plants during missions
- ✅ Loot all bodies for unique items
- ✅ Pay attention to story developments
Moving to Chapter 6: Complete “Paradise Mercifully Departed” to automatically unlock Chapter 6.

Chapter 6: Beaver Hollow – Red Dead Redemption
Location: Beaver Hollow, Roanoke Ridge (New Hanover)
Total Missions: 18+ missions
Estimated Time: 15-25 hours
Honor Impact: MAXIMUM – Your honor determines your ending
Chapter 6 Story Overview
The final and most emotional chapter in this RDR2 chapter walkthrough guide. The gang returns to America fractured and desperate. Dutch’s leadership completely crumbles, Arthur faces his mortality after being diagnosed with tuberculosis, and everything builds toward Arthur’s final stand. This chapter contains some of gaming’s most powerful moments.
Key Chapter 6 Story Beats
- Return to America, camp at Beaver Hollow
- Arthur’s tuberculosis worsens visibly
- Gang completely fractures (Micah vs. Arthur/John)
- Dutch’s mental breakdown accelerates
- Eagle Flies dies in the oil refinery raid
- Pinkertons attack camp
- Arthur’s final ride and sacrifice
- Four possible endings based on honor and final choice
All Chapter 6 Missions
Main Story Missions:
- Favored Sons
- The Delights of Van Horn
- Visiting Hours
- The Bridge to Nowhere
- Archaeology for Beginners
- Just a Social Call (optional)
- The King’s Son (Eagle Flies dies)
- My Last Boy
- The Fine Art of Conversation
- A Rage Unleashed
- Our Best Selves (Pinkertons attack)
- Red Dead Redemption (FINAL MISSION – Multiple endings)
Critical Optional Missions:
- Do Not Seek Absolution II (if not completed in Ch. 4)
- Money Lending and Other Sins VI (Arthur throws out Strauss)
- Mrs. Sadie Adler, Widow I-II
- The Course of True Love V (if not completed)
- Goodbye, Dear Friend (emotional goodbye mission)
Chapter 6 CRITICAL WARNINGS
🚨 LAST CHANCE FOR MISSABLE CONTENT
Complete ALL stranger missions and optional content BEFORE “Our Best Selves” mission.
Chapter 6 Missable Content
⚠️ MUST COMPLETE BEFORE “OUR BEST SELVES”:
All Active Stranger Missions:
- Nearly ALL stranger missions become permanently unavailable
- Check your map for ALL white markers
- Complete them immediately
Optional Story Missions:
- Money Lending and Other Sins VI (CRITICAL – Arthur’s redemption)
- Do Not Seek Absolution II (if not done in Ch. 4)
- Mrs. Sadie Adler missions
- Any remaining Mary Linton content
Arthur-Specific Content:
- Some interactions are Arthur-only
- Complete everything before final mission
- John cannot access Arthur-specific content
Collectibles:
- Hunt remaining legendary animals
- Complete treasure maps
- Collect cigarette cards
- See our 100% Completion Guide
Chapter 6 Critical Tips
✅ Maximize Honor Before Final Mission
- Your honor level determines your ending
- High honor = better, more peaceful ending
- Easy honor gains: greet NPCs, help strangers, donate
- Learn more in our Honor System Guide
✅ Complete “Money Lending and Other Sins VI”
- Arthur throws Strauss out of camp
- Critical character moment
- Shows Arthur’s redemption
- One of the most important optional missions
✅ Save Before “Red Dead Redemption”
- Final mission has TWO choices that affect ending
- Save manually to experience different endings
- Cannot change after this point
✅ Complete ALL Stranger Missions
- Last chance as Arthur
- Many are emotionally powerful
- Some tie into Arthur’s redemption arc
✅ Say Goodbye to Gang Members
- Talk to everyone at camp
- Special dialogue in Chapter 6
- Arthur knows he’s dying
Arthur’s Tuberculosis Progression
Throughout Chapter 6, Arthur visibly deteriorates:
- Coughing fits increase
- Stamina decreases
- Visual appearance changes
- NPCs comment on his condition
- Emotional weight of scenes increases
This is intentional and cannot be prevented.
The Four Endings
“Red Dead Redemption” (final mission) has FOUR possible endings:
Your Final Choice:
- Help John escape (honorable)
- Go back for the money (dishonorable)
Your Honor Level:
- High Honor (positive)
- Low Honor (negative)
Four Ending Combinations:
- High Honor + Help John
- Arthur dies peacefully watching sunrise
- Most emotional and recommended ending
- Arthur: “I gave you all I had…”
- High Honor + Go for Money
- Arthur dies peacefully after Micah fight
- Tells Micah he won
- Still emotional but less satisfying
- Low Honor + Help John
- Micah shoots Arthur in the face
- Less peaceful death
- Still tries to save John
- Low Honor + Go for Money
- Micah stabs Arthur to death
- Most brutal ending
- Arthur dies alone
Most players recommend: High Honor + Help John
For detailed ending analysis, see our All Endings Explained Guide.
Chapter 6 Best Activities
Before Final Mission:
- Complete all challenges possible
- Hunt all legendary animals
- Finish all treasure maps
- Collect all cigarette cards
- Max out all stats
Legendary Animals:
- Hunt remaining legendary animals
- Some are easier as Arthur than John
- Legendary Panther (hardest in game)
- Check our Legendary Animals Guide
Challenges:
- Complete as many as possible
- Some are easier in earlier chapters
- Herbalist and Gambler take the most time
- See our Challenges Guide
Chapter 6 Emotional Moments
This chapter contains many powerful scenes:
- Arthur’s conversation with Sister Calderón (if completed)
- Arthur’s goodbye to gang members
- The “That’s the way it is” ride
- Arthur’s final words
- Each ending variation
Take your time. This is Arthur’s story coming to a close.
Chapter 6 Completion Checklist
- ✅ Complete all 18+ main missions
- ✅ COMPLETE Money Lending and Other Sins VI
- ✅ COMPLETE Do Not Seek Absolution II
- ✅ Complete Mrs. Sadie Adler missions
- ✅ Complete ALL active stranger missions
- ✅ Hunt remaining legendary animals
- ✅ Finish all treasure maps
- ✅ Maximize honor for best ending
- ✅ Say goodbye to all gang members
- ✅ Save before “Red Dead Redemption”
- ✅ Complete challenges
- ✅ Collect remaining cigarettes cards
Moving to Epilogue: Complete “Red Dead Redemption” to unlock Epilogue Part 1.

Epilogue Part 1: Pronghorn Ranch – Simple Life
Location: Pronghorn Ranch, West Elizabeth
Total Missions: 7 missions
Estimated Time: 4-6 hours
Playing As: John Marston
Epilogue Part 1 Story Overview
Several years after Arthur’s death, you now play as John Marston. This RDR2 chapter walkthrough section shows John attempting to live an honest life as a ranch hand at Pronghorn Ranch with Abigail and Jack. The epilogue bridges the gap between RDR2 and the original Red Dead Redemption.
Key Epilogue 1 Story Beats
- Play as John Marston (no longer Arthur)
- John works at Pronghorn Ranch
- Attempt at honest, peaceful life
- Sadie Adler returns (bounty hunting)
- John proposes to Abigail
- Build foundation for future
All Epilogue Part 1 Missions
- The Wheel
- Introduction to John’s new life
- Ranch work tutorial
- Settle into Pronghorn Ranch
- A New Jerusalem
- Continue ranch work
- Daily routine missions
- Character development
- A Quick Favor for an Old Friend
- Sadie Adler returns
- Bounty hunting mission
- Action returns to gameplay
- Trying Again
- John proposes to Abigail
- Romantic mission
- Relationship development
- To Make an Honest Living
- Ranch under attack
- Defend Pronghorn Ranch
- Combat mission
- A New Future Imagined
- Abigail accepts proposal
- Reunite as family
- Emotional reunion
- Bare Knuckle Friendships
- Final ranch defense
- Leave Pronghorn Ranch
- Transition to Epilogue Part 2
Playing as John Marston
What Carries Over from Arthur:
✅ All collectibles (cigarette cards, dinosaur bones, etc.)
✅ All challenge progress
✅ All crafted items and valuables
✅ Compendium progress
✅ Most weapons
✅ Money (from Arthur’s satchel)
What Doesn’t Carry Over:
❌ Arthur’s custom outfits
❌ Some unique weapons
❌ Horse bonding (but can retrieve Arthur’s horses from stable)
❌ Some stranger missions tied to Arthur
❌ Arthur-specific camp interactions
Epilogue Part 1 Tips
✅ Retrieve Arthur’s Horses
- Visit any stable
- Arthur’s horses are available for free
- Re-bond with them as John
✅ Continue Challenges
- All 90 challenges carry over
- Work toward Legend of the East outfit
- Some are easier to complete now
✅ Explore Freely
- Most of the map is accessible
- New Austin partially available
- Continue collectible hunting
✅ Work on Completion
- Many 100% requirements still available
- Hunt remaining legendary animals
- Complete treasure maps
- Check our 100% Completion Guide
Epilogue Part 1 New Content
Bounty Hunting:
- New activity with Sadie Adler
- Earn money through bounties
- Action-focused gameplay
Ranch Work:
- Different pace from main story
- Learn new mechanics
- Peaceful interlude
Family Time:
- Missions with Abigail and Jack
- Character development
- Sets up Epilogue Part 2
Epilogue Part 1 Completion Checklist
- ✅ Complete all 7 epilogue missions
- ✅ Retrieve Arthur’s horses from stable
- ✅ Continue challenge progression
- ✅ Hunt legendary animals
- ✅ Collect remaining collectibles
- ✅ Complete bounty hunting missions
Moving to Epilogue Part 2: Complete “Bare Knuckle Friendships” to unlock Epilogue Part 2.

Epilogue Part 2: Beecher’s Hope – Building a Home
Location: Beecher’s Hope, Great Plains (West Elizabeth)
Total Missions: 16 missions
Estimated Time: 8-12 hours
Playing As: John Marston
Epilogue Part 2 Story Overview
The final section of this RDR2 chapter walkthrough guide. John Marston purchases land and builds Beecher’s Hope ranch with help from Charles and Uncle. The epilogue concludes with John hunting down Micah Bell for revenge, setting up the events of the original Red Dead Redemption.
Key Epilogue 2 Story Beats
- Purchase Beecher’s Hope land
- Build the ranch house with Charles and Uncle
- John and Abigail get married
- Confront Micah Bell (final mission)
- Dutch appears and shoots Micah
- John gets Blackwater money
- Post-credits: Edgar Ross watches John (RDR1 setup)
All Epilogue Part 2 Missions
- The Tool Box
- Begin ranch construction
- Tutorial for building
- A New Honest Living
- Continue building ranch
- Work with Charles and Uncle
- A Woman’s Work
- Help Abigail settle in
- Domestic mission
- Gainful Employment
- Get bank loan in Blackwater
- Setup ranch financing
- Just Horsing Around
- Catch and sell wild horses
- Money-making mission
- A Really Big Bastard
- Hunt legendary boar
- Hunting mission
- The Prodigal Son Returns
- Jack runs away
- Search and rescue
- Trying to Make Amends
- John tries to improve
- Character development
- Uncle’s Bad Day
- Comedy relief mission
- Help Uncle
- Jim Milton Rides Again?
- Bounty hunting with Sadie
- Leads to Micah
- American Venom (FINAL MISSION)
- Hunt down Micah Bell
- Confrontation at Mount Hagen
- Dutch shoots Micah
- John gets Blackwater money
- Game concludes
Plus additional optional missions:
- Home Improvement for Beginners
- An Honest Day’s Labors
- A New Jerusalem
- A Quick Favor for an Old Friend
- Bare Knuckle Friendships
- Various homestead building tasks
American Venom: The Final Mission
The game’s true finale where:
- John, Sadie, and Charles hunt Micah
- Confront Micah’s gang at Mount Hagen
- Epic final shootout
- Dutch appears and shoots Micah
- Dutch walks away without a word
- John retrieves the Blackwater money
- Everything comes full circle
Post-Credits Scene:
- Edgar Ross and Archer Fordham watch John at Beecher’s Hope
- Direct setup for Red Dead Redemption 1
- Foreshadows John’s fate
Epilogue Part 2 Tips
✅ Build Beecher’s Hope Fully
- Complete all building missions
- Unlock full ranch functionality
- Satisfying completion
✅ Complete Remaining Collectibles
- Hunt all legendary animals
- Find all cigarette cards
- Complete all treasure maps
- Check our All Collectibles Guide
✅ Access New Austin
- Fully accessible now without law issues
- Hunt legendary animals there
- Complete challenges
- Find remaining collectibles
✅ Work Toward 100% Completion
- Final chance to complete everything
- Check our 100% Completion Checklist
✅ Enjoy the Closure
- Take time with final missions
- Appreciate the journey
- Experience the full ending
Post-Game Content
After completing “American Venom,” you enter free roam mode with:
Full Map Access:
- Entire map unlocked including New Austin
- No story restrictions
- All locations accessible
Available Activities:
- Complete all challenges (Legend of the East outfit)
- Hunt all legendary animals
- Find all collectibles
- Achieve 100% completion
- Continue stranger missions
- Bounty hunting
- Gambling and activities
100% Completion Requirements: See our 100% Completion Guide for full checklist.
Epilogue Part 2 Completion Checklist
- ✅ Complete all 16+ epilogue missions
- ✅ Build Beecher’s Hope fully
- ✅ Complete “American Venom” (final mission)
- ✅ Hunt all legendary animals
- ✅ Complete all challenges
- ✅ Find all collectibles
- ✅ Achieve 100% completion
- ✅ Complete all stranger missions
- ✅ Finish all treasure maps
After “American Venom”: Full free roam unlocked for 100% completion.
Complete Chapter Summary
Time Investment by Chapter
- Chapter 1: 2-3 hours (tutorial)
- Chapter 2: 15-20 hours (game opens up)
- Chapter 3: 12-18 hours (Rhodes storyline)
- Chapter 4: 20-30 hours (longest, most missables)
- Chapter 5: 3-5 hours (linear, shortest)
- Chapter 6: 15-25 hours (emotional finale)
- Epilogue 1: 4-6 hours (transition)
- Epilogue 2: 8-12 hours (conclusion)
Total Story Time: 50-70 hours (main missions only) 100% Completion: 150-200+ hours
Missable Content by Chapter
Chapter 2:
- Some Strauss missions
- Early stranger missions
- Camp activities
Chapter 3:
- The Course of True Love (MUST start here)
- Some camp companion activities
Chapter 4: (MOST CRITICAL)
- Money Lending and Other Sins IV-VI
- Do Not Seek Absolution I-II
- No, No and Thrice, No
- Many Saint Denis stranger missions
- Camp activities
Chapter 6:
- Almost all active stranger missions
- Arthur-specific content
- Final optional missions
Honor Impact by Chapter
Chapters 1-2: Limited honor opportunities Chapter 3: Moderate honor impact Chapter 4: High honor opportunities (critical missions) Chapter 5: No honor changes (linear) Chapter 6: Maximum honor impact (determines ending)
Recommendation: Maintain high honor throughout for best ending.
Legendary Animals by Chapter Availability
Chapter 2+: Most legendary animals become available Chapter 3: Lemoyne region legendaries Chapter 4: Additional regions open Chapter 6: Last chance as Arthur (some easier than as John) Epilogue: New Austin legendaries fully accessible
See our All Legendary Animals Guide for locations.
Frequently Asked Questions
Which chapter is the longest?
Chapter 4 is the longest with 19+ missions and the most side content. It can take 20-30 hours to complete fully.
Can I go back to previous chapters?
No. Chapters are linear and you cannot return to previous chapters once completed.
What’s the best chapter to explore?
Chapter 2 and 3 are ideal for exploration, hunting, and completing challenges before the story intensifies.
Should I rush through chapters?
No. Take your time, especially in Chapters 2-4. Complete side content before advancing major story missions.
When should I complete challenges?
Start in Chapter 2 and work on them throughout. Some become easier/harder depending on chapter.
Can I miss content by progressing?
Yes. Chapter 4 and 6 have significant missable content. Complete all optional missions before major story events.
How do I get the best ending?
Maintain high honor throughout the game, especially in Chapter 6, and choose to help John in the final mission.
What carries over to the epilogue?
All collectibles, challenges, crafted items, and money carry over. Custom outfits and some unique weapons do not.
Can I achieve 100% in the epilogue?
Yes. Most 100% requirements can be completed as John Marston in the epilogue.
Is New Austin accessible before the epilogue?
No. New Austin is heavily guarded until the epilogue. Attempting to enter results in instant death from invisible snipers.
Tips for Multiple Playthroughs
First Playthrough:
- Focus on story and natural exploration
- Don’t worry about 100% completion
- Experience the game organically
- High honor recommended for best ending
Second Playthrough:
- Go for 100% completion
- Use guides for collectibles
- Try different honor level for alternate ending
- Complete all optional missions
Speedrun Playthrough:
- Focus only on yellow missions
- Skip optional content
- Can complete story in 25-30 hours
Completion Playthrough:
- Dedicated to achieving 100%
- Complete everything methodically by chapter
- Use our 100% Completion Guide
Related Guides
Story Guides
- Red Dead Redemption 2 Complete Guide – Main hub
- RDR2 Missions List in Order – Chronological mission list
- All Stranger Missions – Side mission guide
- Choices & Consequences – Decision guide
- All Endings Explained – Ending variations
Gameplay Guides
- Beginner’s Guide – New player tips
- Honor System Guide – Honor mechanics
- Best Weapons Guide – Weapon recommendations
- Best Horses Guide – Horse locations
Completion Guides
- 100% Completion Checklist – Full requirements
- All Legendary Animals – Hunting guide
- All Collectibles – Collectibles map
- All Challenges Guide – Challenge solutions
Final Thoughts
This complete RDR2 chapter walkthrough covers every stage of Arthur Morgan and John Marston’s journey through Red Dead Redemption 2. Each chapter offers unique experiences, from the snowy mountains of Colter to the tropical island of Guarma, from the bustling streets of Saint Denis to the peaceful plains of Beecher’s Hope.
Key Takeaways:
- Take your time, especially in Chapters 2-4
- Complete optional missions before major story events
- Chapter 4 has the most missable content
- Maintain high honor for the best ending
- Save before major missions
- Explore thoroughly before progressing
The beauty of this RDR2 chapter walkthrough structure is that you can experience it at your own pace. Whether you rush through the story or meticulously complete everything, Red Dead Redemption 2 offers one of gaming’s most memorable narratives.
Bookmark this guide and return as you progress through each chapter. For detailed mission walkthroughs, collectible locations, and 100% completion help, explore our other guides linked throughout.
Enjoy your journey through the Wild West, partner.





